@jackcomas

I have no idea Un subdiv existed

@nicholaspostlethwaite9554

Edge menu, Select, Un Subdivide. For the non search route. Nice topology change that may have rare uses.

@NickCorruption

You are the most clear, concise, and beginner friendly Blender tutorial Creator that I have seen yet. 
You get to the point without skipping much, but also without dragging out the content to an annoying length. 

Subscribed.

@Ufydek

I love how his tutorials are slow and calm, unlike the other ones from other ppl

@mynamesjim

It’s so refreshing to hear someone actually explain how to do something in blender rather than skipping 5 steps for no reason.

@KaijuMike

Doughnut to cruller! pretty cool, and fast way to block out a bakery scene.

@FissionMetroid101

I never knew Alt+S was a thing.  I absolutely ADORE these quick Blender tutorials so much

@practic4l349

instructions unclear, my whole town turned into a spiral and there are snail people now.

@lephtovermeet

Man Blender truly has the most intuitive and refined UI.

@uncle_hog

There’s a simpler way: "poke > tris to quads > alt+e > along normals". That's it!

@masonr42

Remember when you used to always right click to select. I still do that. Space is for searching. Shift space is for playing the timeline. Ctrl plus a number is for subdividing. Can't change my mind lol. But for real. I come from when you HAD to learn the hotkeys. I believe I started with 2.64. Those days were the wild west for blender. Fantastic tut my guy!

@Mwuff7775

I've eaten a donut that looks like that at least once.

@TommyLikeTom

Pretty good. You could also make it parametrically by adding a circle bezier curve, then tilt the verticies. That way you can use whatever profile you want

@Numocron

Love that Smooth Jazz music playing in the background❤️😍🥰🎶🎵

@soyence

For subdiv you can press ctrl + 1,2,3.. and 0

@johanbjorkman1914

We did it! We found the anti-spiral!

@uber_is_my_name

I don't have blender, I don't know anything on what you just said, yet I still watched.

@greenberrygk

You could also crease the edges of the intruding faces for an interesting look!

@Blegh_x2

You could bevel the edges to make it look smoother

@FractalParadox

or just use a twisted torus as base... you have it in the extra objects addon that (used to) come with blender