@keykanon

My favourite part about purifying Shadow Lugia is watching it's polycount plummet in real time as it transforms from a clean GCN model back to a reused N64 model.

@CaptainJLinebeck

Shoutouts to XD for giving Zapdos Baton Pass and thus being the partial cause of nearly 20 years of suffering in Gen 3 OU

@bradleyharris774

So the Purification Chambers are just non-stop dance classes combined with the power of friendship. Makes sense.

@meloelebi1996

You know, from Reverse Mode only activating when the Heart Gauge starts to drop combined with Shadow Lugia's heart gauge never naturally dropping, it describes mechanically exactly why the main villain wants Lugia's purification immunity on a mass scale to have an army of Shadow Pokemon under his direct control, otherwise they'd go into Reverse Mode and effectively malfunction.

Not to mention that this may directly explain why Shadow Lugia dropped the ship in the first place; Lovrina's first attempt was flawed, Shadow Lugia's heart gauge dropped and it went into Reverse Mode in the middle of carrying the ship while they directed it.

@StarBittys

20:09 look mom, there i am! thats me!!!

But seriously though, thank you for featuring my Purify Chamber research, I'm really glad it helped with this! 💜

@mettatonex7221

I like the idea that the Zangoose that almost kills your sister at the start of the game will eventually be in one of the nine swing dance circles that will be used to purify a god of the corruption causing it eternal torment.

@ShayyTV

COMMON SPARKLE VIDEO BANGER

@vtubermissingno

Hoppips are OP for the purification chamber. considering you can get an infinite amount of them, and they are super effective against themselves, maxing chambers with wild caught hoppips a great way to cheese it. considering jumpluff is my favorite pokemon, that brings me joy

@SaltedNeos

Hey, thanks for the shoutout, on the Shadow Lugia video!

I was definitely unaware of the condition that prevents the shadow from entering Reverse Mode if its heart gauge is full when I made that video, but that certainly explains why both Porygon and Lugia were able to enter Reverse Mode. I learned quite a bit I didn't know about XD Shadows watching this, that stupid + sign on the opponent's shadows has been confusing me for nearly 20 years now, so thank you for finally explaining what that actually is, this was a fun watch!

@MichaelMacaw

3:18 Jerma is actually bugged, despite appearing in the +2 tier, there’s a miscalculation in his modifier that actually constantly keeps him at -2 instead. Supposedly the glitch was so popular among the devs that they made it a canon aspect of his stats in future games.

@RaggedyMimiga

I swear to god I was one THOUSAND percent convinced as a child that the physical special split already existed, to the point that I was running Overheat on my Blaziken in Ruby because I was convinced it had no downsides to my other attacks, and hearing that Shadow moves already had the split applied and were affirming my beliefs is MENTAL.

@prismavoid3764

I think it's neat how Shadow Lugia's model is completely different, like the corruption is so powerful that it's deformed its real body. If they ever did a third Shadow game (which I seriously doubt at this point, but hey, they said that about a Snap sequel too and look what happened there), I'd love to see it where the early game Shadows look the same and need an Aura Reader to see, but the later ones slowly look more and more deformed and monstrous as a way of showing how their increased corruption is warping them.

@Nick_Pixels

I played XD for the first time earlier this year, and shadow Snorlax managed to land Shadow End one me three times in a row. Needless to say, the "COMING IN HOT" bit at the start nearly made me jump out of my chair in a shock of PTSD that I didn't know I had.

@marieshiomi3899

Okay. The shadow pokemon being higher leveled than what is shown is incredibly good to know personally. Thank you for sharing this info

@bmac4

4:17 Fun fact, the physical/special split was always an easy thing to implement in Gen 3. Every attack has like a single byte of data where IIRC a 0 means physical, 1 means special, 2 means non-damaging. A hypothesis myself and several friends have for why it wasnt implemented in Gen 3 was that Gen 3 was already pretty involved with the addition of natures, abilities, and other niche mechanics (IVs and EVs).

@DSA2797

Ngl I actually didn’t know Shadow Sky boosted Shadow moves like Sunny Day or Rain Dance. That makes it so much better.

@DreamerAirazel

It's always a good day when a Mawile explains Colosseum and Gale of Darkness to the world.

I adore your enthusiasm and thoroughness presented in these videos. Keep it up!

@gretaicevixen

I wonder how many people out there think that shadow pokemon were first introduced as a weird little mechanic in pokemon go lmao anyways I have a shadow alolan vulpix and she's like rlly powerful (good video yayayay)

@Guardians.sorrow

Going feral for this upload! Awesome video Sparkle!

@stijn.yeoystarz

Shadow Pokémon are, to this day, still my favorite mechanic in all of Pokémon!! And despite playing XD and Colosseum for years, i still learn new stuff about them thanks to these types of videos!!